Introduction to Videogames: Blog Tasks
1) At the time of the article, how many Fortnite players were there worldwide? (Bonus question - how many are there now? Try Googling it.)
1 million players within its first day to 10 million in two weeks, and 20 million within 6 weeks
2) Why is it so popular? What are the audience pleasures of the game?
Became popular promising a fun, accessible and fast paced alternative to the gritty, technical battle royales games at the time
3) Why might some people criticise Fortnite?
. Criticism often stems from the game's young demographic, its competitive nature, and its aggressive monetization strategies.
4) Copy and paste two comments from 'below the line' of the Guardian article - these are comments written by Guardian readers in response to the feature. Select one comment you agree with and one you disagree with and explain why.
agree :" the game involves, creativity, strategy, team work and problems solving, half the fun is the building and the pure sense of camaraderie with your mates" because the game helps friends with teamwork and think strategically to how to win the game.
disagree : "It is addictive and kids can end up spending quite a lot on those Vbucks" because the game is really addictive and when kids get serious about the game they intend to buy skins in the game. The more they play, the more they might spend as the game is very addictive
1) What were the first videogames like?
It was basic, simple and somewhat bad quality. For example the first game was a tennis game for two people with low no no detail.
2) How have videogames changed over time?
They've become more complex, high quality focusing on multiple sources of entertainment
3)What do the most successful games have in common?
4) What criticisms have been made towards videogames?
violence toxicity addiction
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